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Consumables Assembly#

Overview#

The Consumables Assembly widget is designed to support explicit long-running assembly processes where materials are assembled by barcode scan or background equipment integration and automatically assembled

This widget:

  • Displays the structure and required quantities of a selected BOM Instance
  • Matches scanned materials against BOM products
  • Assembles materials automatically when possible
  • Opens a wizard when additional information is required

    Note

    The Consumables widget also allows the scanning of a Product. The Material can be defined after scanning in the wizard.

  • The checkbox labeled "Auto Consume Max Quantity", when set to true, will assume the maximum quantity possible to be assembled, avoiding opening the wizard in most scenarios.

It is particularly useful in environments where materials are scanned continuously and must be assembled quickly. entityDetailsGeneral

General Steps#

To use the Consumables Assembly widget in a UI Page, follow the steps below:

  1. In any UI Page in Build mode, select the Consumables Assembly from the widgets list located on the left side of the page. Drag and drop to the desired place in the UI Page.
  2. Enter the Settings section of the widget through the three vertical dots.
  3. In the General tab, provide a name and a description for the widget. Use the toggle buttons to specify whether the widget should be visible, display the header, or allow full screen mode.

Widget Customization#

  1. Optionally, in the Style tab, you can define a Border Width and Color.

    style

  2. Optionally, define the Links between this widget and other elements of the UI Page.

  3. By saving and closing the settings, the widget will be changed accordingly.

Real Use Case#

Because this widget was designed with Operator Cockpits in mind, it often makes sense to link a Perform Checklist Component to this widget. For example purposes, this will be replicated by creating a BOM Instance property on the UIPage.

  1. Add an BOM Instance property to the page:

    BOMInstanceProperty

  2. Open the widget settings and link the BOM Instance input to the property created. As a result the assembly information will be displayed.

    BOMInstanceLink

  3. Add a Barcode DataSource.

    barcode_DS

  4. Link the datasource to the widget:

    code

  5. The final result should look like this:

    FinalResult

    Note

    The Consumables widget also has a Refresh input. This can be used to refresh the widget everytime a consumable is assembled, or linked to a refresh button.