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Container#

🔒 Container.Show

Overview#

A Container is an object which holds Material at a given position within the Container.

A Container has a capacity of positions available of a given Material unit. A Container can hold multiple Materials, but only one Material at each position. Each position is identified by an unique number and has a capacity defined in terms of some specified units.

Container Schematic

A Container can be associated to a Resource in case that the Resource has the position units types defined in a particular Container type.

State Model#

The Container has a system defined state model as shown in the next picture

graph TD
    Start -->|Create Container| A1
    A1[Available] -->|Make Container Unavailable| A2[Unavailable]
    A2 -->|Make Container Available| A1
    A1 -->|Ship Material| L1[In Transit]
    L1 --->|Unship Material<br>Receive Material| A1

classDef mermaid_start color:#000, fill:#fafafa, stroke:#fafafa, color:#fafafa, stroke-width:0x, font-size:100%, visibility: hidden;
classDef mermaid_entitylinked color:#000, fill:#FCD5B5, stroke:#FCD5B5, stroke-width:0px, font-size:100%;
classDef mermaid_state color:#000, fill:#d7e4bd, stroke:#000, stroke-width:1px, font-size:100%, font-weight:300;
class Start mermaid_start
class A1,A2,A3,A4,A5,A6,A7,A8,A9,A10,A11,A12 mermaid_state
class L1,L2,L3,L4,L5,L6 mermaid_entitylinked

Tying Everything Together#

graph TD
    L1[Sub Container] === Main[Container]
    Main --- A3[Facility]
    Main --- N1[Material Container]
    N1 --- A1[Material]
    Main --- N2[Container Resource]
    N2 --- A2[Resource]

classDef mermaid_title color:#000, fill:#fafafa, stroke:#fafafa, stroke-width:0x, font-size:100%, font-weight:200;
classDef mermaid_start color:#000, fill:#fafafa, stroke:#fafafa, color:#fafafa, stroke-width:0x, font-size:100%, visibility: hidden;
classDef mermaid_businessdata color:#000, fill:#65CDE8, stroke:#65CDE8, stroke-width:0px, font-size:100%;
classDef mermaid_nonbusinessdata color:#000, fill:#B7DEE8, stroke:#B7DEE8, stroke-width:0px, font-size:100%;
classDef mermaid_entity color:#000, fill:#FB9F53, stroke:#FB9F53, stroke-width:0px, font-size:100%;
classDef mermaid_entitylinked color:#000, fill:#FCD5B5, stroke:#FCD5B5, stroke-width:0px, font-size:100%;
classDef mermaid_context color:#000, fill:#B9CDE5, stroke:#B9CDE5, stroke-width:0px, font-size:100%;
classDef mermaid_optional color:#000, fill:#B7DEE8, stroke:#65CDE8, stroke-width:1px, font-size:100%, stroke-dasharray: 5 5;
class Main mermaid_entity
class A1,A2,A3,A4,A5,A6,A7,A8,A9,A10,A11,A12 mermaid_businessdata
class L1,L2,L3,L4,L5,L6,L7,L8,L9 mermaid_entitylinked
class C1,C2,C3,C4,C5,C6 mermaid_context
class N1,N2,N3,N4,N5,N6 mermaid_nonbusinessdata

click Main "../../business-data/container"
click A1 "../../business-data/material"
click A2 "../../business-data/resource"
click A3 "../../business-data/facility"
click L1 "../../business-data/container"

Sequence Of Steps#

The necessary steps for correctly using a Container are the following:

  1. Create a Facility.
  2. Create the Container.

Info

May also be useful to look at the Remote Shipping tutorial.