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Notification#

🔒 Notification.Show

Overview#

A Notification represents an asynchronous alarm. A Notification has a user defined severity and it can target a specific Employee, Role or Everyone. It is also possible to configure the type of tracking and clearance, which can be of three types:

  1. ManualSingleUser - the first Employee that clears the Alarm will close the Alarm.
  2. ManualEveryUser - every Employee must clear the Alarm. In this case, a Valid To date must be set.
  3. Automatic - the system will clear the Alarm automatically once the Valid To date is reached.

Furthermore, it is possible to filter the visibility of each Notification to a particular Facility, Area, Resource or Steps. Filtering in the GUI is performed against the current user employee Workgroup.

Notifications are sent to the GUI using a publish/subscribe mechanism. The GUI will display the number of notifications in a notification icon in the status bar. The different severities, colors and display behaviors are configured in the generic table NotificationSeverity.

Info

Notifications are part of notifications, which is a Critical Manufacturing optional module.

Info

The user must have an Employee object associated to be able to view/receive Notifications, but this is not necessary if the user wants to create a Notification.

Tying Everything Together#

graph LR
    A1[Employee] -.- Main[Notification]
    A2[Roles] -.- Main
    L1[Notification Employee Tracking] === Main
    Main -.- A3[Facility]
    Main -.- A4[Area]
    Main -.- A5[Resource]
    Main -.- A6[Step]
    Main -.- A7[Material]

classDef mermaid_title color:#000, fill:#fafafa, stroke:#fafafa, stroke-width:0x, font-size:100%, font-weight:200;
classDef mermaid_start color:#000, fill:#fafafa, stroke:#fafafa, color:#fafafa, stroke-width:0x, font-size:100%, visibility: hidden;
classDef mermaid_businessdata color:#000, fill:#65CDE8, stroke:#65CDE8, stroke-width:0px, font-size:100%;
classDef mermaid_nonbusinessdata color:#000, fill:#B7DEE8, stroke:#B7DEE8, stroke-width:0px, font-size:100%;
classDef mermaid_entity color:#000, fill:#FB9F53, stroke:#FB9F53, stroke-width:0px, font-size:100%;
classDef mermaid_entitylinked color:#000, fill:#FCD5B5, stroke:#FCD5B5, stroke-width:0px, font-size:100%;
classDef mermaid_context color:#000, fill:#B9CDE5, stroke:#B9CDE5, stroke-width:0px, font-size:100%;
classDef mermaid_optional color:#000, fill:#B7DEE8, stroke:#65CDE8, stroke-width:1px, font-size:100%, stroke-dasharray: 5 5;
class Main mermaid_entity
class A1,A2,A3,A4,A5,A6,A7,A8,A9,A10 mermaid_businessdata
class L1,L2,L3,L4,L5,L6 mermaid_entitylinked
class C1,C2,C3,C4,C5,C6 mermaid_context
class N1,N2,N3,N4,N5,N6 mermaid_nonbusinessdata

click Main "../../business-data/notification"
click A1 "../../business-data/employee"
click A2 "../../administration/security/roles"
click A3 "../../business-data/facility"
click A4 "../../business-data/area"
click A5 "../../business-data/resource"
click A6 "../../business-data/step"
click A7 "../../business-data/material"

Sequence Of Steps#

The necessary steps for correctly configuring and using a Notification are the following:

  1. Create the different notification types and severities in the lookup tables NotificationType and NotificationSeverity.
  2. Configure the different severities in the generic table NotificationSeverity.
  3. Create the Notification.