--- tags: - UI Page widgets alias: user-guide-uipage-widgets-tiles-matrix description: "This documentation details configuring a matrix tile widget for displaying and interacting with multiple entities" --- # Tiles Matrix ![tilesMatrixIcon][tilesMatrixIcon] ## Overview This widget offers the possibility to display a set of entities in tiles in a matrix form using multiple Entity List View Widgets for each row. An example of a Tiles Matrix widget is shown below. ![tilesMatrixExample][tilesMatrixExample] ## General Steps {% include-markdown 'includes/pages/ui_widgets_general_steps.md' %} ![Screenshot showing a matrix of entities with tiles.](images/entity_tilesmatrix_general.png) ## Widget Customization 1. Optionally, in the **Style** tab, you can define a Border Width and Color. ![Screenshot showing the Entity Tile Matrix Style settings in the Widget Tools Main Settings.](images/entity_tilesmatrix_style.png) 2. In the **Columns**, choose the matrix column configuration, by defining: * **Name** - Specify the name of the column. * **Placeholder Text** - Enter the placeholder text to display when no data is present. * **Selection Mode** - Select the widget's selection mode: None, Single, or Multiple. * **Action** - Choose from any of the available actions in the MES system that should be executed when a tile is selected. * **Action Trigger Mode** - Define how the action should be triggered: On click or On double click. * **Wrap Tiles** - Define whether the entity tiles should wrap to the next line when there is not enough space in the current line. This option is set to `true` by default. === "Column 1" ![Screenshot showing a matrix of entity tiles with column configuration options, including wrapping behavior.](images/entity_tilesmatrix_columns_1.png) === "Column 2" ![Screenshot showing a matrix of entity tiles with two columns, illustrating the wrap tiles customization setting.](images/entity_tilesmatrix_columns_2.png) 3. Optionally, define **Inputs**. ![Screenshot showing an Entity Tile Matrix input field with Ips and O input fields nearby.](images/entity_tilesmatrix_inputs.png) 4. Optionally, define the **Links** between this widget and other elements of the UI Page. ![Screenshot showing links between the widget and other elements on the page.](images/entity_tilesmatrix_links.png) 5. By saving and closing the settings, the widget will be changed accordingly. [tilesMatrixIcon]: images/uiTilesMatrix.png [tilesMatrixExample]: images/uiTilesMatrixExample.png