--- alias: user-guide-manage-resource-parts description: "Manage resource parts within a resource, adjusting quantities and product selections" --- # Manage Resource Parts :lock: Resource.**Edit** :lock: Resource.**Show** ## Overview This operation is used to manage all the Resource Parts associated to a specific **Resource**. ## Setup No setup is required other than to meet the preconditions of the transaction. ## Preconditions * The **Resource** exists and is Active. * The **Resource** has the Defines Resource Parts property enabled. * If the Parts are Inserted or Replaced, the **Product** of the Resource Part must have the Part Type set to Repairable and the Part Quantity must be `1`. ## Sequence of Steps ### Step 1 1. Select an appropriate **Resource**, navigate to the **Parts** section, select the **Manage** button and then choose **Parts** from the dropdown list. 2. Add or remove Parts as needed using the :material-plus: button to add or :material-trash-can: to remove. You can also edit each Part directly. 3. For each Part, provide: * Product - choose a Product of Type Parts. * Quantity - choose a quantity. It must be equal or higher than `0`, exactly `1` if the Part Type is Repairable, and discrete if the Part Product is marked as discrete. * Designator (optional) - if specified, the combination of Product and Designator must be unique within the Resource. !!! warning The Designator is used to identify the location of duplicated Resource Parts. When a Resource Part Product has duplicates, a Designator must be defined for all associated Resource Parts of that Product. The Designator may only include letters, digits, underscores (`_`), dashes (`-`), and dots (`.`). 4. Optionally, enter a Comment. 5. Select **Update** to complete the operation. ![Manage Resource Parts](images/manage_resource_parts.png) !!! info To define the Materials for each Repairable Part, see [[user-guide-manage-repairable-parts]].