--- alias: user-guide-combine-material description: "This documentation details combining materials, maintaining traceability and quantity within a system" --- # Combine Material :lock: Material.**Combine** ## Overview This operation is used to combine one **Material** (Source) with another (Target), without changing the quantity of the Target **Material**. It is useful to consume the Source **Material** and keeping the genealogy and traceability of the Target **Material**. ## Setup No special setup is required other than to meet the preconditions of the transaction. ## Preconditions * Source and Target **Material** are Active. * Source and Target **Material** are not On Hold and are not In Transit. * Source **Material** and Target **Material** must be in the same **Facility**. * Source **Materials** must not have expired or an Expiration Date has not been defined. * Combined PrimaryQuantity >= 0 and Combined SecondaryQuantity >= 0 (if Step of Target Material contains a Secondary Unit). Note that, the combine quantity can only be decimal if the property IsDecimalQuantityAllowed is set to `True` in the Step and the Product Discrete property is `False`. * Combined PrimaryQuantity <= Source **Material** Primary Quantity; Combined Secondary Quantity <= Source **Material** SecondaryQuantity. * Topmost of Source and Target **Materials** must not have a CurrentBOMVersion. * Topmost of Source and Target **Materials** must have different Topmost **Materials**. * The Topmost Source and Topmost Target **Materials** must have the TransferMaterial property set to `Null`. * The Source **Material** Products must not be blocked or if blocked, the Source **Materials** property OverrideProductBlock must be `True`. * The Source **Materials** must not have any open defects (Open Defect Count is zero). ## Sequence of Steps ### Step 1 1. Verify the **Material** information. 2. Select the **Materials** to combine by selecting :material-plus: and specify, for each **Material**, the primary and secondary quantities (if defined) to combine. It is also possible to remove the **Materials** by selecting :material-trash-can:. 3. Optionally, enter a comment. 4. Select **Combine** to complete the operation. ![Screenshot showing a UI element labeled "Combine" in the context of combining materials.](images/combine_material.png)